top of page
Moeve.jpg

In Waves

"In Waves" is an innovative and groundbreaking sound art project that merges the worlds of live concert, environmental & human interconnectedness, and audience engagement. This immersive experience explores our entanglement with the sea and the impact of ocean currents on our planet's climate.

Through a unique combination of live showcase, interactive technology, storytelling and the shared creativity of the audience, "In Waves" aims to captivate and spark conversations while fostering a deeper connection between interdisciplinary art, nature, and human emotion.

 

Music by She's Excited!, XR Coding by /p,
AR visuals by Anke Schiemann

CURRENT - Sea Urchins.jpg

AN INTERACTIVE
MIXED REALITY EXPERIENCE

The heart of "In Waves" lies in its interactive and immersive nature. The audience plays a pivotal role in shaping the live performance. Through a multiplayer Augmented Reality (AR) app (all accessible, for Android and iOS smartphones) and intuitively usable MIDI controllers, the audience becomes an important part of the artistic process: Everyone is invited to trigger soundscapes and melodies alongside the performance artist, merging their individual current mood into a harmonious whole. This dynamic collaboration results in a one-of-a-kind multi-sensorial experience that unfolds in real-time.

​

​

​

​

​

​

​

​

​

​

​

​

​

"In Waves" will be released as Augmented-Reality-album and presented through interactive live performances. During the showcase, the audience becomes a unique performer of this very moment, because the created sound layers will always sound slightly different – depending on which sound is triggered when.

​​

​​​​​​

Despite being a cutting-edge set-up, the experience is easily accessible, intuitive and self-explanatory and suited for people of all ages. The soundscapes are composed in such a way that there can be no mistakes: No matter when which 3D-object is touched on the displays (meaning which audio sample is triggered) or which physical conductive object or midi controller is touched, the soundscape always works out harmonically. All sounds that the audience creates will be heard live through the PA – which is possible because of the AR multiplayer setup.

​

​

​

​

​

​

​

​

​

​

​

​

​

​

Song 1: "Washed Up"

The audience "meets" on the beach, surrounded by shells, seagulls, crabs and rocks. Then they jump into the ocean.

 

Song 2: "Off Course"

Together they drift away with an ocean current. Sharks, turtles, Plankton accompany them. 

 

Song 3: "Luminary"

An excursion into the deep sea: Luminary creatures appear in the dark while everyone sinks into the profound abyss – a space that humans still have not a lot of data and knowledge about.

​

Song 4: "Head Above Water"

Coming back up, everyone gets a breather to celebrate together and commune with nature in a kelp forest.

​

Song 5: "Peril"

Surrounded by oil drops, plastic islands and life boxes, the audience is invited to think about the entanglement of climate change, ocean currents and our individual lives.​​​​​​​

IMMERSIVE AND EASILY ACCESSIBLE

THE SONIC JOURNEY

CURRENT - Plankton and Herrings.jpg

The Artists

bottom of page